Fulltext results:
- ah_index @tasker:docs:en:help
- ation" option of SuperSu can cause problems. <H4>Create Directory</H4>Create an SD card directory.<br/><br/>If Create All is specified, all of the directories above the specified one will be created if necessary.<br/><br/>The path starts in the ro
- javascript
- MS</A> <A HREF="#convert">convert</A> <A HREF="#createDir">createDir</A> <A HREF="#createScene">createScene</A> <A HREF="#cropImage">cropImage</A> <BR> <A HREF="#decryptDir">decryptDir</A> <
- appcreation
- on. </P> <P> The intention is to allow people to create their own apps for fun, for sale or just to shar... d about all the permissions Tasker needs you can create an app that has only the permissions you require!... nly a few seconds once you're setup. </P> <P> To create apps, you need the following on <B>your</B> devic... export anything except a single task, you need to create a project and put anything you wish to export in
- variables
- with data which </P> is unknown when the task is created e.g. respond to an SMS; the sender is not known... ither from Tasker's permanent notification or one created with one of the Notify actions. <I>callername<... iable Set</I> (and several others) can be used to create new variables. Variable names have the following ... ocal variables which it shares with the task that created it; both the scene and task see changes to the
- loctears
- ell"/> <H3>State: Cell Near</H3> <H5>Setup</H5> Create a <B>state context</B>, select <B>Phone</B> then ... tnear"/> <H3>State: BT Near</H3> <H5>Setup</H5> Create a <B>State context</B>, click <B>BT Near</B> (in ... E="net"/> <H3>Location: Net</H3> <H5>Setup</H5> Create a location context, and deselect GPS. <H5>About<... ries greatly. It's <B>very important</B> that you create a <b>large radius</b> around the spot you wish to
- faq-appcreation @tasker:docs:en:faqs
- HREF="#g">Can I get the java source code from my created app ?</A> </UL> <!-----------------------------... Properties</I> and then <I>Debug</I> <LI>create and install the new app *twice* <LI>launch the n... Properties</I> and then <I>Debug</I> <LI>create and install the new app *twice* <LI>enable the <... ="g"/> <H4>Can I get the java source code from my created app ?</H4> <P> Short answer: no. </P> <P> Long
- activity_main
- e named <A HREF="tasks">tasks</A> which have been created. <UL> <LI><B>Click</B> on a task to edit it <L... s the <A HREF="scenes">scenes</A> which have been created. <UL> <LI><B>Click</B> on a scene to edit it <... ound </UL> <P>Scenes with a green name have been created but may be invisible (hidden).</P> <P>Click on ... n their name (case-sensitive) </UL> <P>In a user-created project, only variables referenced by that proje
- faq-how @tasker:docs:en:faqs
- creen on and off ?</A> <LI><A HREF="#f">How do I create my default settings ?</A> <LI><A HREF="#g">How c... at the previous value shouldn't be restored. <LI>create a separate task to run the settings actions and i... --------------------> <A NAME="f"/> <H4>How do I create my default settings ?</H4> <P> You don't have to... context and select the Camera app. When asked to create a task, add the following actions: </P> <OL> <
- app_widgets
- </B> (Widgets only) <LI>Pick an existing task or create a new one. When creating a new one, if you do no... ut</H4> <P> The function of widgets or shortcuts created from one-time tasks cannot be changed, it must b... s of Shortcuts</H5> <UL> <LI>they can be created in some places that widgets can't e.g. in home s... imer widgets are possible <LI>they can be created without a label </UL> So a shortcut should be u
- java
- Java objects, or their fields, either built-in or created by previous calls to <CODE>Java Function</CODE> ... Object</H4> <P> New objects of most types can be created by filling in the class name, hitting the functi... . </P> <P> Arrays (also multidimensional) can be created by adding <CODE>[]</CODE> to the class name (or... t; <LI>ArrayList<Float> </UL> </CODE> <P> Create them by selecting their class in the class select
- faq-problem @tasker:docs:en:faqs
- ><A HREF="#j">Why does Tasker crash when I try to create a Location Context ?</A> <LI><A HREF="#k">Why can... m in built-up areas. </P> <P>Here's a good way to create a location context: </P> <UL> <LI>go to t... ME="j"/> <H4>Why does Tasker crash when I try to create a Location Context ?</H4> The likely cause is th... g the <B>%WIN</B> (<I>window title</I>) variable; create a new state <BLOCKQUOTE><CODE>Variable Value, %WI
- encryption
- then decrypt as they are needed. <P> To do that, create a task called <B>Encrypt</B> or similar and add o... r each file. </P> <P> Next, <A HREF="app_widgets">create a Tasker shortcut</A> on the home screen, using t... the contexts in which they will be decrypted. <P> Create another task called <I>Decrypt</I> or similar, an... tasks whenever you like. For instance, you could create a profile with a Location Context and run your <I
- scenes
- en. </OL> </P> <H4>Scene Category Actions: <CODE>Create Scene, Show Scene, Hide Scene, Destroy Scene</COD... , however sometimes it's useful for a scene to be created but not visible to the user: </P> <UL> <LI>by h... can only be used when the scene has already been created (via <CODE>Create Scene</CODE> or <CODE>Show Scene</CODE>). The scene does not have to be visible. </P>
- ah_scene_element_create @tasker:docs:en:help
- nt="text; charset=utf-8"></head><body><H3>Element Create</H3><P>Create a new scene element dynamically and add it to an existing (created) scene.<br/><br/>If you wish to animate the appe... not yet possible to link event tasks to dynamically-created elements.</P></body><> </html> ~~socialite~~
- ah_make_dir @tasker:docs:en:help
- e" content="text; charset=utf-8"></head><body><H3>Create Directory</H3><P>Create an SD card directory.<br/><br/>If Create All is specified, all of the directories above the specified one will be created if necessary.<br/><br/>The path starts in the ro