Fulltext results:
- ah_index @tasker:docs:en:help
- oid-notifier/ <H4>Array Clear</H4>Remove all the elements of an array variable. <H4>Array Pop</H4>Remove an element from an array and shuffle all the higher array elements down to fill the gap.<br/>If Position is higher than the last index in the array, the last element is removed.<br/><br/>If To Var is set, the 'poppe
- activity_elementedit
- <HTML> <HEAD><TITLE>Tasker: Scene Element Edit</TITLE></HEAD> <BODY> <H2> Scene Element Edit <IMG style="float:right" SRC="icon_tasker.png"/> </H2... Allows configuration of the properties of a scene element. The different types of property are divided into... HREF="#video">Video</A> </UL> </UL> <P> Not all elements have all tabs. </P> <A NAME="ui" /> <H3>UI</H3>
- javascript
- orts running JavaScript code in tasks or <A HREF="element_web">WebView</A> scene elements. Most Tasker actions can be accessed direct from the JavaScript. JSON and ... he task. </P> <H4>Embedded in HTML</H4> WebView elements allow specification of mixed HTML and JS for the element content. <BLOCKQUOTE> <CODE> <H1 onClick="set
- activity_sceneedit
- art of the editor, where the position and size of elements are arranged. The display area has two modes dep... click</B> on an <B>empty</B> area to create a new element positioned there <LI><B>Long-click</B> on an <B>element</B> to get options for the element <LI><B>Click</B> on an <B>element</B> to edit it. <LI><B>Click-and-dr
- element_video
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Video</TITLE></HEAD> <BODY> <H2> Scene Element: Video <IMG style="float:right" SRC="icon_tasker.png"/>... he video must be started via the <A HREF="help/ah_element_video_control">Element Video Control</A> action. </P> <H4>Parameter: Loop</H4> If checked, the video wil
- element_textedit
- <HTML> <HEAD><TITLE>Tasker: Scene Element: TextEdit</TITLE></HEAD> <BODY> <H2> Scene Element: TextEdit <IMG style="float:right" SRC="icon_tasker.... standard Android box for text entry. <P> TextEdit elements cannot appear in Overlay scenes. </P> <H4>Param... P> This is the <B>initial</B> text to show in the element, with any variables replaced. </P> <P> Note tha
- variables
- with <I>callername</I> being the scene name. For element events, <I>subcallername</I> is the element name. For action bar button presses, <I>subcallername</I> is t... ts as a result of a scene event (e.g. a tap on an element) also shares the variables of the scene (and thus... , a task started by a scene event (e.g. Tap on an element) which shows a new scene e.g. via the <I>Show Sce
- element_text
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Text</TITLE></HEAD> <BODY> <H2> Scene Element: Text <IMG style="float:right" SRC="icon_tasker.png"/> <... text to display is greater than the height of the element. <H4>Parameter: Text Format</H4> Specifies how ... /UL> <H4>Events</H4> <UL> <LI><A HREF="activity_elementedit#tap">Tap, Long Tap</A> <LI><A HREF="activity_
- element_map
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Map</TITLE></HEAD> <BODY> <H2> Scene Element: Map <IMG style="float:right" SRC="icon_tasker.png"/> </H2> <H4>About</H4> A <I>Map</I> element is a view onto the same kind of map window used b... re automateable than the standalone app. <P> Map elements cannot appear in Overlay scenes. </P> <P> When
- element_button
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Button</TITLE></HEAD> <BODY> <H2> Scene Element: Button <IMG style="float:right" SRC="icon_tasker.png"... </P> <H4>Events</H4> <UL> <LI><A HREF="activity_elementedit#tap">Tap, Long Tap</A> </UL> <H4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_image">Element Image<A> <LI><A HREF="help/ah_scen
- element_web
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Web</TITLE></HEAD> <BODY> <H2> Scene Element: Web <IMG style="float:right" SRC="icon_tasker.png"/> </H2> <H4>About</H4> A <I>Web</I> element is like a browser window. <H4>Parameters: Mode /... <P> If this parameter is <B>not</B> checked, HTML elements which generate a popup window, for instance sele
- element_slider
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Slider</TITLE></HEAD> <BODY> <H2> Scene Element: Slider <IMG style="float:right" SRC="icon_tasker.png"... ues. <H4>Events</H4> <UL> <LI><A HREF="activity_elementedit#value">Value Selected</A> </UL> <H4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_value">Element Value</A> <LI><A HREF="help/ah_sce
- element_picker
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Number Picker</TITLE></HEAD> <BODY> <H2> Scene Element: Number Picker <IMG style="float:right" SRC="ico... ed range. Above and below the selected number the element can be long-clicked to advance the number series,... uch. <H4>Events</H4> <UL> <LI><A HREF="activity_elementedit#value">Value Selected</A> </UL> <P> Note tha
- scenes
- l user-interface consisting of a collection of <I>elements</I> to which tasks can be attached to be run whe... ow. For instance, if the scene has a <I>Title</I> element it will be set to the title specified in the acti... of completely destroying it, the settings of the elements are retained for next time it is shown <LI>the values of the elements in the scene can be changed to track certain eve
- element_image
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Image</TITLE></HEAD> <BODY> <H2> Scene Element: Image <IMG style="float:right" SRC="icon_tasker.png"/>... /H2> <H4>Events</H4> <UL> <LI><A HREF="activity_elementedit#tap">Tap, Long Tap</A> <LI><A HREF="activity_elementedit#stroke">Stroke</A> </UL> <H4>Related Actions