Fulltext results:
- ah_index @tasker:docs:en:help
- oid-notifier/ <H4>Array Clear</H4>Remove all the elements of an array variable. <H4>Array Pop</H4>Remove a... nt from an array and shuffle all the higher array elements down to fill the gap.<br/>If Position is higher t... <H4>Array Process</H4>Perform an operation on the elements of an array as a group.<br/><br/>Rotate shifts all the elements to left or right, and puts the end one back at th
- variables
- </B> and <B>d</B> then we have an array with 4 <I>elements</I>. These variables can be used just like any ot... I><B>%arr(#)</B><br> The number of defined array elements (<B>4</B> in this case) <LI><B>%arr(#>)</B><br> ... arr()</B> or <B>%arr(:)</B><br> All of the array elements separated by commas (<B>a,b,c,d</B>) <LI><B>%arr... >) <LI><B>%arr(2:4)</B><br> Contents of defined elements with indices 2 to 4 (<B>b,c,d</B>) <LI><B>%arr(:
- activity_elementedit
- HREF="#video">Video</A> </UL> </UL> <P> Not all elements have all tabs. </P> <A NAME="ui" /> <H3>UI</H3> ... Items</H3> <P> Only relevant to Menu and Spinner elements. </P> <P> Each row configures an item in the menu... ) </UL> <A NAME="text" /> <H4>Text Changed</H4> Elements: <I>TextEdit</I> <P> This event is triggered whe... </P> <A NAME="checkchange" /> <H4>Change</H4> Elements: <I>CheckBox, Toggle</I> <UL> <LI><B>%new_val</
- activity_sceneedit
- art of the editor, where the position and size of elements are arranged. The display area has two modes depe... </UL> <P> When moving and resizing, the sides of elements are snapped to a grid to make alignment easier. T... e</I> is intended to make it easier to reposition elements. <I>Resize</I> mode is for making resizing easier... nt is difficult to directly click on due to other elements or because it's very small. </P> <P> Both short a
- scenes
- l user-interface consisting of a collection of <I>elements</I> to which tasks can be attached to be run when... of completely destroying it, the settings of the elements are retained for next time it is shown <LI>the values of the elements in the scene can be changed to track certain even... quired without any configuration </UL> <H3>Scene Elements</H3> Each scene is comprised of a number of elem
- appcreation
- eveloper that uses it. If you are using Map scene elements in your app, you need a key from Google that can ... presented if your app uses one or more Map scene elements. </P> <P> Note that the device on which the crea... 's Play Services APK installed, otherwise the map elements will not function. </P> <H4>Variables</H4> The
- javascript
- tasks or <A HREF="element_web">WebView</A> scene elements. Most Tasker actions can be accessed direct from ... he task. </P> <H4>Embedded in HTML</H4> WebView elements allow specification of mixed HTML and JS for the ... <CODE>JavaScript(let)</CODE> actions and WebView elements. </P> <P> Exceptions: </P> <UL> <LI>in WebView
- ah_array_push @tasker:docs:en:help
- new element to a variable array, pushing existing elements upwards to make space if necessary.<br/><br/>If P... ray.<br/><br/>If Fill Spaces is specified, higher elements will only be pushed up until a non-defined elemen... t even if the action also causes changes in other elements.<br/><br/>See Also: the Variables section of the
- flowcontrol
- ask flow control is based on the following Tasker elements: <UL> <LI><A HREF="variables">variable</A> valu... to do a set of actions once for each of a set of elements <LI><I>Goto</I> action (jumping around within a ... al: perform a set of actions for each of a set of elements in turn. </P> Use the <I>Foreach Loop</I> as des
- ah_array_process @tasker:docs:en:help
- >Array Process</H3><P>Perform an operation on the elements of an array as a group.<br/><br/>Rotate shifts all the elements to left or right, and puts the end one back at th
- element_web
- <P> If this parameter is <B>not</B> checked, HTML elements which generate a popup window, for instance selection elements in forms, will crash the scene when they are acti
- ah_scene_element_text @tasker:docs:en:help
- nt.<br/><br/>Applies to Button, Text and TextEdit elements only.<br/><br/>The scene must have been created first.<br/><br/>For TextEdit elements, the parameter Selection specifies a part of the
- tasks
- reated, the default is 7 <LI>tasks run from scene elements have priority <B>one more</B> than the task which
- activity_scenepropertiesedit
- been dealt with elsewhere</B>. Note that EditText elements with focus will absorb key presses and they won't
- ah_scene_element_test @tasker:docs:en:help
- ses already be displayed.<br/><br/>Not all tests apply to all elements.</P></body><> </html> ~~socialite~~