Fulltext results:
- javascript @tasker:docs:en
- HREF="#createDir">createDir</A> <A HREF="#createScene">createScene</A> <A HREF="#cropImage">cropImage</A> <BR> <A HREF="#decryptDir">decryptDir</A> <A HR... EF="#deleteFile">deleteFile</A> <A HREF="#destroyScene">destroyScene</A> <A HREF="#displayAutoBright">displayAutoBright</A> <A HREF="#displayAutoRotate">disp
- ah_index @tasker:docs:en:help
- in the root directory of the SD card. <H4>Create Scene</H4>Create a scene without displaying it.<br/><br/>This might be useful if needs to be prepared in some way before displaying.<br/><br/>See also: Scenes in the Userguide. <H4>Crop Image</H4>Crop the i... Release Notes for more information. <H4>Destroy Scene</H4>Destroy a previously created scene, hiding it
- scenes @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scenes</TITLE></HEAD> <BODY> <H2> Scenes <IMG style="float:right" SRC="icon_tasker.png"/> </H2> <H3>Introduction</H3> <P> A <I>scene</I> is a graphical user-interface consisting of a... them e.g. by tapping them. </P> <P> Tasker uses scenes for things like popup dialogs, menus and getting
- variables @tasker:docs:en
- aning that their value is specific to the task or scene in which they are used. </P> </P> Variables whic... le, if it has one, otherwise <B>anon</B> <LI><B>scene</B><BR> a scene event, with <I>callername</I> being the scene name. For element events, <I>subcallername</I> is the elem
- activity_sceneedit @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Edit</TITLE></HEAD> <BODY> <H2> Scene Edit <IMG style="float:right" SRC="icon_tasker.png"/> </H2> <P> The scene editor is used for designing custom scenes. </P> The editor consists of three areas: <H3>Display Area<
- activity_main @tasker:docs:en
- four main 'building blocks': <I>Profiles, Tasks, Scenes</I> and <I>Variables</I>. <UL> <LI>Main Tabs ... <LI><A HREF="#tasks">Tasks</A> <LI><A HREF="#scenes">Scenes</A> <LI><A HREF="#variables">Variables</A> </UL> <LI><A HREF="#action">Action Bar</A> <LI>... as sorting. </P> <!-- __________________________ SCENES _________________________ --> <A NAME="scenes"
- activity_scenepropertiesedit @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Properties Edit</TITLE></HEAD> <BODY> <H2> Scene Properties Edit <IMG style="float:right" SRC="icon_ta... lows configuration of the general properties of a scene. The different types of property are divided into tabs. </P> <P>Each basic type of scene (<I>Overlay, Dialog</I> and <I>Activity</I>) has
- element_text @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Text</TITLE></HEAD> <BODY> <H2> Scene Element: Text <IMG style="float:right" SRC="icon_taske... look like links are clickable (though not in the scene editor) e.g. URLs, email addresses, phone numbers... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_text">Element Text<A> <LI><A HREF="help/a
- element_textedit @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: TextEdit</TITLE></HEAD> <BODY> <H2> Scene Element: TextEdit <IMG style="float:right" SRC="ic... y. <P> TextEdit elements cannot appear in Overlay scenes. </P> <H4>Parameter: Text</H4> <P> This is the... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_text">Element Text<A> <LI><A HREF="help/a
- element_map @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Map</TITLE></HEAD> <BODY> <H2> Scene Element: Map <IMG style="float:right" SRC="icon_tasker.... e app. <P> Map elements cannot appear in Overlay scenes. </P> <P> When shown with the display type <I>D... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_add_geomarker">Element Add GeoMarker</A>
- element_web @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Web</TITLE></HEAD> <BODY> <H2> Scene Element: Web <IMG style="float:right" SRC="icon_tasker.... tance selection elements in forms, will crash the scene when they are activated. </P> <P> If this parameter <B>is</B> checked, when the scene is hidden and reshown, some of its state will be
- element_button @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Button</TITLE></HEAD> <BODY> <H2> Scene Element: Button <IMG style="float:right" SRC="icon_t... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_image">Element Image<A> <LI><A HREF="help/ah_scene_element_text">Element Text</A> <LI><A HREF="help/
- element_slider @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Slider</TITLE></HEAD> <BODY> <H2> Scene Element: Slider <IMG style="float:right" SRC="icon_t... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_value">Element Value</A> <LI><A HREF="help/ah_scene_element_focus">Element Focus<A> <LI><A HREF="help
- element_video @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Video</TITLE></HEAD> <BODY> <H2> Scene Element: Video <IMG style="float:right" SRC="icon_tas... te is maintained during rotation or hiding of the scene. </P> <H4>Parameters: Source</H4> <P> Determine... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_video_control">Element Video Control</A>
- element_image @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Image</TITLE></HEAD> <BODY> <H2> Scene Element: Image <IMG style="float:right" SRC="icon_tas... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_image">Element Image<A> <LI><A HREF="help/ah_scene_element_focus">Element Focus<A> <LI><A HREF="help