Fulltext results:
- javascript @tasker:docs:en
- HREF="#createDir">createDir</A> <A HREF="#createScene">createScene</A> <A HREF="#cropImage">cropImage</A> <BR> <A HREF="#decryptDir">decryptDir</A> <A HR... EF="#deleteFile">deleteFile</A> <A HREF="#destroyScene">destroyScene</A> <A HREF="#displayAutoBright">displayAutoBright</A> <A HREF="#displayAutoRotate">disp
- ah_index @tasker:docs:en:help
- in the root directory of the SD card. <H4>Create Scene</H4>Create a scene without displaying it.<br/><br/>This might be useful if needs to be prepared in some ... Release Notes for more information. <H4>Destroy Scene</H4>Destroy a previously created scene, hiding it first if necessary. <H4>Disable</H4>Permanently turn
- scenes @tasker:docs:en
- ker.png"/> </H2> <H3>Introduction</H3> <P> A <I>scene</I> is a graphical user-interface consisting of a... uery</CODE></H4> These actions use a <B>built-in scene</B> with the same name as their action. After creating a task with such an action, the associated scene can be found under the <B>Scenes</B> tab on the main Tasker screen. That scene can be edited so that e.g. all <CODE>Popup</CODE>
- variables @tasker:docs:en
- aning that their value is specific to the task or scene in which they are used. </P> </P> Variables whic... le, if it has one, otherwise <B>anon</B> <LI><B>scene</B><BR> a scene event, with <I>callername</I> being the scene name. For element events, <I>subcallername</I> is the elem
- activity_sceneedit @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Edit</TITLE></HEAD> <BODY> <H2> Scene Edit <IMG style="float:right" SRC="icon_tasker.png"/> </H2> <P> The scene editor is used for designing custom scenes. </P> ... rner. <H4>Preview Mode</H4> This mode shows the scene as it will appear when displayed. <UL> <LI>Clic
- element_text @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Text</TITLE></HEAD> <BODY> <H2> Scene Element: Text <IMG style="float:right" SRC="icon_taske... look like links are clickable (though not in the scene editor) e.g. URLs, email addresses, phone numbers... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_text">Element Text<A> <LI><A HREF="help/a
- element_textedit @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: TextEdit</TITLE></HEAD> <BODY> <H2> Scene Element: TextEdit <IMG style="float:right" SRC="ic... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_text">Element Text<A> <LI><A HREF="help/ah_scene_element_text_colour">Element Text Colour</A> <LI>
- activity_scenepropertiesedit @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Properties Edit</TITLE></HEAD> <BODY> <H2> Scene Properties Edit <IMG style="float:right" SRC="icon_ta... lows configuration of the general properties of a scene. The different types of property are divided into tabs. </P> <P>Each basic type of scene (<I>Overlay, Dialog</I> and <I>Activity</I>) has
- element_map @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Map</TITLE></HEAD> <BODY> <H2> Scene Element: Map <IMG style="float:right" SRC="icon_tasker.... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_add_geomarker">Element Add GeoMarker</A> <LI><A HREF="help/ah_scene_element_delete_geomarker">Element Delete Geomarke
- element_button @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Button</TITLE></HEAD> <BODY> <H2> Scene Element: Button <IMG style="float:right" SRC="icon_t... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_image">Element Image<A> <LI><A HREF="help/ah_scene_element_text">Element Text</A> <LI><A HREF="help/
- element_web @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Web</TITLE></HEAD> <BODY> <H2> Scene Element: Web <IMG style="float:right" SRC="icon_tasker.... tance selection elements in forms, will crash the scene when they are activated. </P> <P> If this parameter <B>is</B> checked, when the scene is hidden and reshown, some of its state will be
- element_slider @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Slider</TITLE></HEAD> <BODY> <H2> Scene Element: Slider <IMG style="float:right" SRC="icon_t... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_value">Element Value</A> <LI><A HREF="help/ah_scene_element_focus">Element Focus<A> <LI><A HREF="help
- element_video @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Video</TITLE></HEAD> <BODY> <H2> Scene Element: Video <IMG style="float:right" SRC="icon_tas... te is maintained during rotation or hiding of the scene. </P> <H4>Parameters: Source</H4> <P> Determine... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_video_control">Element Video Control</A>
- element_image @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Image</TITLE></HEAD> <BODY> <H2> Scene Element: Image <IMG style="float:right" SRC="icon_tas... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_image">Element Image<A> <LI><A HREF="help/ah_scene_element_focus">Element Focus<A> <LI><A HREF="help
- element_spinner @tasker:docs:en
- <HTML> <HEAD><TITLE>Tasker: Scene Element: Spinner</TITLE></HEAD> <BODY> <H2> Scene Element: Spinner <IMG style="float:right" SRC="icon... 4>Related Actions</H4> <UL> <LI><A HREF="help/ah_scene_element_focus">Element Focus<A> <LI><A HREF="help/ah_scene_element_position">Element Position</A> <LI><A HRE