The scene editor is used for designing custom scenes.
The editor consists of three areas:When moving and resizing, the sides of elements are snapped to a grid to make alignment easier. The grid size is unique to each scene and can be changed via Menu / Grid Size.
Allows selection of an element by name. This is most useful when an element is difficult to directly click on due to other elements or because it's very small.
Both short and long clicks on the element names behave the same as short and long clicks on the element itself.
However, there is a special case where it's a good idea to specify a background colour even if you already have a background element. A scene is resized to fit the container into which it's placed, but in some cases (e.g. when it is shown as a full screen activity) there will be margins left on one side of the container because the aspect ration of the scene (the relative size of its width and height) of a scene is never changed. In such a case, the margins are coloured with the background colour specified here.
The geometry (position and size) of each element can be configured independently for portrait and landscape display orientations by rotating the device to the desired orientation in the editor.
If no geometry is configured for a particular orientation when the scene is displayed, Tasker will attempt to fit the elements into the scene based on the geometry of the elements in the other orientation.
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